Using less memory (or more memory, for that matter!)Įverything shown here, especially the UI, is still under development.Ensuring you can’t accidentally create unrealistic “fake” materials that break some laws of energy conservation – however you set the parameters, the result will be (and look) realistic.Increasing standardization with other render engines, to make it easier for those moving from another engine to Corona to understand and use the material.so that importing materials from those products is easier and more accurate.
These articles contain all you need to know, plus links to get the dailies, links to the forum posts that describe what’s new in them, how to install multiple versions at the same time (if relevant) so you can test the Daily Build while keeping the last official release for your ongoing projects, and more. If you are not familiar with Daily Builds, you can find out all about them for 3ds Max and for Cinema 4D.
We recommend that you do! This will a) avoid it being a total unknown for you when the final release comes out and b) will let you give your feedback about it while there is still time to make changes. Everything uses the new Physical Material (3ds Max) I want to try it out!